I used a video generation AI tool for the first time yesterday and what struck me most about the output was how average it was.
That seems to make sense.
These tools are powered by statistics so what they produce is informed by what is in the world.
And that leads to something of a conundrum.
No one wants to pay for average.
Do you want an average story, an average proposal, an average strategy?
Generics, by definition, have very low value.
There are some kinds of outputs, like bricklaying, that aren’t affected by these tools – yet – and that can attract a premium.
But the only to push value up is to dig deeper, go beyond the surface level responses and find something new and interesting.
Which comes back to people messing around, exploring complex spaces and coming up with something new and interesting.
And it’s interesting because a person did it, not because it’s interesting in itself.
There are some WWF pictures making the rounds of animals in food products – made with AI, as I understand.
The fact that they were made with AI makes their existence less valuable, because they can be replicated easily.
Perhaps.
From my experience, you can’t.
It requires more prompts, more thinking, more effort before you get something, even with AI, that is on the right side of average.
Some people may get very good at prompt generation, and a few may combine their expertise with AI to create exceptional work.
But that doesn’t sound scalable – it doesn’t sound world changing.
Yet.
The exam question here is how do we produce better than average work using AI tools – assuming they’re here to stay.
